Gamey Game McGamerstein
Feb. 13th, 2009 12:18 amIt's nice to know that, just as I'm worried about railroading a player and plot I get thanked by the very player whose character was manipulated, lied to, coerced, threatened, tortured, under fear for his life, and ended the session with a cliffhanger to almost certain death.
I still need to work on pacing, though.
I still need to work on pacing, though.