World's Largest Dungeon, Part Deux

Feb. 12th, 2007 12:00 pm
etherial: Firefly Season 2 Logo (hopeless causes)
[personal profile] etherial
Yesterday, the intrepid explorers

Lenny, the Human Paladin ([livejournal.com profile] londo)
Turgen, the Elven Pervy Non-Elven Fancying Rogue ([livejournal.com profile] evan712)
Fedra, the Human Barbarella ([livejournal.com profile] juldea)
Happy, the Human Spiked-Chain Monkey ([livejournal.com profile] thatjoe)
Robin, the Halfling "Acquirer" ([livejournal.com profile] kestrel404)
Wynn, the Human Cleric of Kord ([livejournal.com profile] ruggrat)
and
Gaffney, Halfling Paladin, and his trusted steed Menchi Waldo ([livejournal.com profile] etherial)

returned to the bowels (well, more like nasal passages) of the World's Largest Dungeon under the cruel will of Dungeonmaster [livejournal.com profile] shogunhb. For those who've been counting, it's been over a year since our first last session. During this year, my character sheet was stolen, which gave a good impetus for recreating my character with D&D 3.5 rules. 10 hours (approximately) of Hardcore Dungeoncrawling led to a mere 20 more pages (2.4%) of completion. A good time was had by all.


No one really chronicled what happened last session, so I'm going into more detail today, lest we forget.

When last we left our intrepid adventurers, Turgen had waded into a room filled hip-deep with rotting corpses, and had caught a rather nasty infection. Happy and Wynn stayed behind to protect him whilst the rest of us set out to find a cure. In the event we did not find a cure, we hoped to please Kord by killing lots of evil monsters, and perhaps Wynn could gain his favor and be able to Cure Turgen of his disease.

We encountered

Gronnash, the Halfling Bardbarian ([livejournal.com profile] jediseth)
and
Airc, the Half-Orc Ranger ([livejournal.com profile] pacingincircles)

who did not reek of evil and seemed nice enough chaps, so we banded together for mutual protection. Gronnash then got us nearly killed when he detonated a magic gem of "exploding in your face".

By this time, Turgen was on Death's Door, and we headed down an exceedingly large corridor that led to an exceedingly large room in hopes to slay an exceedingly large group of beasts. The room was filled with Fiendish Dire Darkmantles, so we formed the "Hedgehog Formation" - tightly packed, pointy things up - and wandered around the room looking for treasure.

The Darkmantles attacked! Gaffney skewered one with his lance (must gloat - first crit Evar!), but Airc was dropped by the two that attacked him. The next round, Lenny was dropped. It was looking pretty grim. We shuffled a Hedgehoggy retreat toward the door, but were too large to fit. Fedra started dragging her downed comrades out of danger through the doorway, but the remaining Darkmantles attacked. It started looking even grimmer, but we got a handle on them and they were no more.

The party has now been split into four equal-sized portions: Dead Dwarves, Halflings, Unconscious Medium-Sized Humanoids, and Conscious Medium-Sized Humanoids. We slept and leveled, and now Turgen may survive to see the next session.

Lessons learned include:
•Do not mess with Gaffney Darkmantleslayer.
[livejournal.com profile] evan712 will be 1200 miles from home whenever we play WLD.
•Fiendish Dire Darkmantles cast Fiendish Dire Darkness.
•Half-Halfling Parties are cute and surprisingly effective.
•Kobolds do not respect the rules of Parley.
•Magic Feathers turn into whips and then disappear after an hour of going "What the hell are we gonna do with a whip?"
•When traveling in dark, tall, places, hold things above your head.

and lastly

•Do not touch the magic gem of "exploding in your face".



World's Largest Dungeon

 


57 out of 840 pages completed. At the current rate, it will take 30 years to complete the Dungeon.

(no subject)

Date: 2007-02-12 06:06 pm (UTC)
From: [identity profile] shogunhb.livejournal.com
I'll check the page count when I get home.

Fiendish Dire Darkmantles cast Fiendish Dire Darkness.

Unfortunately, 3.0 to 3.5 rules conversion results in "Dimness". I kept the 3.0 rules for Darkness because stumbling around in the dark is funnier, and because they're "Fiendish".

Magic Feathers turn into whips

This could be generalized into "Don't let the Rogue blindly test single use magic items. And it was a Whip of Dancing. Would have come in handy against the Darkmantles.

I was impressed that nobody decided to poke the Evil throne of Evilness.

(no subject)

Date: 2007-02-12 06:14 pm (UTC)
From: [identity profile] etherial.livejournal.com
We could tell that it wouldn't make anyone explode and was therefore a waste of effort.

(no subject)

Date: 2007-02-12 07:07 pm (UTC)
From: [identity profile] ruggrat.livejournal.com
Oh god, I completely forgot...
Sorry guys. I got roped into my boyfriend's niece's birthday party : /

(no subject)

Date: 2007-02-12 07:11 pm (UTC)
From: [identity profile] etherial.livejournal.com
No biggie. Like I said a month ago, we have to just pick a date and whatever happens happens. Besides, you totally earned your Third Level with all the healing you did.

(no subject)

Date: 2007-02-12 08:22 pm (UTC)
From: [identity profile] shogunhb.livejournal.com
I'm putting together a mailing list to better coordinate games. Is your gmail account still the best contact?

(no subject)

Date: 2007-02-12 05:31 pm (UTC)
From: [identity profile] ruggrat.livejournal.com
Yes yes ruggrat at the g of the mail.

(no subject)

Date: 2007-02-12 06:17 pm (UTC)
From: [identity profile] londo.livejournal.com
I pretty thoroughly documented our adventures of First Level. I never really got around to documenting the second half of that session, though.

(no subject)

Date: 2007-02-12 06:42 pm (UTC)
From: [identity profile] etherial.livejournal.com
Any chance you can unfriendslock it or let me reproduce it?

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